2D game engine I've been working on as a hobby. You can check out the blog archive for old posts about it or you can check out my YouTube videos and see all the highlights:
http://www.youtube.com/playlist?list=PLu_FxVgxC9I5hL8ts5Mu0jwflIoAXbThq
C++
SDL 2 - application window and input for keyboard, mouse and controllers/joysticks
OpenGL (Glee) - rendering
SOIL - texture loading
Font - AngelCodes's Bitmap Font Generator + OpenGL
Box2D - ragdoll physics, buoyancy, dynamic light
FMOD - sound
A* pathfinding and navigation mesh
Poly2Tri - polygon triangulation
Clipper - polygon clipping
Custom GUI library - uses XML to define layout of elements
Map, animation and particle effect editors
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